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Reseach Article

Building Fitness Value Improvement using Evolutionary Process through Genetic Machine Learning Approach

Published on None 2011 by Dharm Singh, Chirag S Thaker, Sanjay M Shah
Evolution in Networks and Computer Communications
Foundation of Computer Science USA
ENCC - Number 2
None 2011
Authors: Dharm Singh, Chirag S Thaker, Sanjay M Shah
c8dd2c7d-955a-4327-81d0-343c9e265d61

Dharm Singh, Chirag S Thaker, Sanjay M Shah . Building Fitness Value Improvement using Evolutionary Process through Genetic Machine Learning Approach. Evolution in Networks and Computer Communications. ENCC, 2 (None 2011), 26-31.

@article{
author = { Dharm Singh, Chirag S Thaker, Sanjay M Shah },
title = { Building Fitness Value Improvement using Evolutionary Process through Genetic Machine Learning Approach },
journal = { Evolution in Networks and Computer Communications },
issue_date = { None 2011 },
volume = { ENCC },
number = { 2 },
month = { None },
year = { 2011 },
issn = 0975-8887,
pages = { 26-31 },
numpages = 6,
url = { /specialissues/encc/number2/3724-encc013/ },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Special Issue Article
%1 Evolution in Networks and Computer Communications
%A Dharm Singh
%A Chirag S Thaker
%A Sanjay M Shah
%T Building Fitness Value Improvement using Evolutionary Process through Genetic Machine Learning Approach
%J Evolution in Networks and Computer Communications
%@ 0975-8887
%V ENCC
%N 2
%P 26-31
%D 2011
%I International Journal of Computer Applications
Abstract

Since decades developing programs for board games has been part of AI research and this field has attracted computer developers and researchers world-wide. Board games have a novel feature of simple, precise, easily formalized rules which makes them perfect launch vehicle to make computer game playing in a suitable development environment. The paper focuses on the two players, full knowledge, alternate move, deterministic, zero-sum game of Checkers. Genetic algorithmic approach is been applied in evolving computer player for the game of Checkers. The notion of this paper is to incorporate systematic game playing approach by analyzing game of checkers. Expert game players reveal three major playing strategies to make game winning moves. The game moves are divided into three stages opening game, middle stage and endgame. An evolutionary program plays game of checkers with an intention to build resilient middle stage and a set of predefined rules are incorporated to make calculated moves in an endgame.

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Index Terms

Computer Science
Information Sciences

Keywords

Open four split three game learning Board Game Genetic Algorithm Checkers Game Configuration Fitness Function