CFP last date
20 January 2025
Reseach Article

Dynamic Gesture Recognition for Gaming Interface

Published on March 2012 by C Govindrajan, Deepak P U, Akshay Thosar
International Conference and Workshop on Emerging Trends in Technology
Foundation of Computer Science USA
ICWET2012 - Number 12
March 2012
Authors: C Govindrajan, Deepak P U, Akshay Thosar
18e395eb-a1e8-41ad-920c-224126d97f22

C Govindrajan, Deepak P U, Akshay Thosar . Dynamic Gesture Recognition for Gaming Interface. International Conference and Workshop on Emerging Trends in Technology. ICWET2012, 12 (March 2012), 1-4.

@article{
author = { C Govindrajan, Deepak P U, Akshay Thosar },
title = { Dynamic Gesture Recognition for Gaming Interface },
journal = { International Conference and Workshop on Emerging Trends in Technology },
issue_date = { March 2012 },
volume = { ICWET2012 },
number = { 12 },
month = { March },
year = { 2012 },
issn = 0975-8887,
pages = { 1-4 },
numpages = 4,
url = { /proceedings/icwet2012/number12/5398-1089/ },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Proceeding Article
%1 International Conference and Workshop on Emerging Trends in Technology
%A C Govindrajan
%A Deepak P U
%A Akshay Thosar
%T Dynamic Gesture Recognition for Gaming Interface
%J International Conference and Workshop on Emerging Trends in Technology
%@ 0975-8887
%V ICWET2012
%N 12
%P 1-4
%D 2012
%I International Journal of Computer Applications
Abstract

This paper presents the seed idea of how we can replace the traditional inputs for the games with new gestures. For this purpose we integrated the idea of image processing and the neural network. We took the example of simple game of tetris to visualize the system. Neural Network will lead us to more efficient and rapid handling as compared to currently available aids. With the simple human gesture i.e. hand movements people will able to enjoy the game playing experience this concept can be simply adaptable to not only any games but also to many other application where the tradition input gesture can be replaced with the modern one.

References
  1. Araokar, S. “Visual character recognition using artificial neural networks”, pages 1-7.MGM’s College of Engineering and Technology, 2005
  2. William T. Freeman, Michael Roth, “Orientation Histograms for Hand Gesture Recognition” IEEE Intl. Wkshp. On Automatic Face and Gesture Recognition, Zürich, and June, 1995.
  3. Vladimir I. Pavlovic, Rajeev Sharma, Thomas S Huang, “Visual Interpretation of Hand Gestures for Human-Computer Interaction: A review” IEEE Transactions of pattern analysis and machine intelligence, Vol 19, NO 7, July 1997.
  4. SrinivasGutta, Ibraham F. Imam, Harry Wechsler, “ Hand gesture Recognition Using Ensembles of Radial Basis Functions (RBF) Networks and Decision Trees” International Journal of Pattern Recognition and Artificial Intelligence, Vol 11 No.6 1997.
  5. Simon Haykin, “Neural Networks, A comprehensive Foundation”, Prentice Hall
  6. Duane Hanselman, Bruce Littlefield, “Mastering MATLAB, A comprehensive tutorial and reference”, Prentice Hall.
  7. http://www.cs.cmu.edu/afs/cs/project/cil/ftp/html/vision.html
  8. http://www.merl.com/people/freeman/
  9. Improved Automatic Skin Detection in Color ,Images By Filipe Tomaz and Tiago Candeias and Hamid
  10. http://vismod.www.media.mit.edu/vismod/classe/mas622/projects/hands/games
  11. T.W. Yoo, and I. S. Oh, “A fast algorithm for trackinghuman faces based on chromatic histograms”, Pattern Recognition Letters 20(10): 967-978, 1999.
  12. Skin Detection using Neighborhood Information by Javier Ruiz-del-Solar and Rodrigo VerschaeMariaPetrou, PanagiotaBosdogianni,“Image Processing, The Fundamentals”, Wiley
  13. http://www.hav.com/
  14. http://www.neural-forecasting.com/
  15. http://www.tk.uni-linz.ac.at/~schaber/ogr.html
  16. Christopher M. Bishop, “Neural networks for Pattern Recognition” Oxford, 1995.
  17. http://aiintelligence.com/aii-info/techs/nn.htm#What
  18. http://www.cs.rug.nl/~peterkr/FACE/face.html
  19. http://www.dacs.dtic.mil/techs/neural/neural_ToC.html
  20. Walt Scacchi, Research and Educational Innovations in Computer Games, pages 2-4California Institute for Telecommunications and Information Technology, 2002
Index Terms

Computer Science
Information Sciences

Keywords

Neural Network Dynamic Gesture Recognition Game Playing Learning methods