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Reseach Article

Gamified Approach to Database Normalization

by Kavisha Duggal, Anukool Srivastav, Satvinder Kaur
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 93 - Number 4
Year of Publication: 2014
Authors: Kavisha Duggal, Anukool Srivastav, Satvinder Kaur
10.5120/16207-5505

Kavisha Duggal, Anukool Srivastav, Satvinder Kaur . Gamified Approach to Database Normalization. International Journal of Computer Applications. 93, 4 ( May 2014), 47-53. DOI=10.5120/16207-5505

@article{ 10.5120/16207-5505,
author = { Kavisha Duggal, Anukool Srivastav, Satvinder Kaur },
title = { Gamified Approach to Database Normalization },
journal = { International Journal of Computer Applications },
issue_date = { May 2014 },
volume = { 93 },
number = { 4 },
month = { May },
year = { 2014 },
issn = { 0975-8887 },
pages = { 47-53 },
numpages = {9},
url = { https://ijcaonline.org/archives/volume93/number4/16207-5505/ },
doi = { 10.5120/16207-5505 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Journal Article
%1 2024-02-06T22:16:19.089327+05:30
%A Kavisha Duggal
%A Anukool Srivastav
%A Satvinder Kaur
%T Gamified Approach to Database Normalization
%J International Journal of Computer Applications
%@ 0975-8887
%V 93
%N 4
%P 47-53
%D 2014
%I Foundation of Computer Science (FCS), NY, USA
Abstract

This paper explores how gamification can be applied in learning the normalization concepts in database. Modeling the concept with game challenges improves the learning. The model consists of different levels; each level corresponding to a normal form. The levels are further divided into stages. On crossing each stage, the student (player) would get points depending on the difficulty level. The gamification provides positive effect; however, the effects are greatly dependent on the context in which the gamification is being implemented, as well as on the users using it. A good database design depends on tools required to minimize redundancy and anomalies, preserve known functional dependencies, prevent spurious information from emerging, and identifying keys. This proposed model will make learning normalization more interactive and easier.

References
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Index Terms

Computer Science
Information Sciences

Keywords

Gamification Normalization E-learning database normal forms computer education