International Journal of Computer Applications |
Foundation of Computer Science (FCS), NY, USA |
Volume 186 - Number 74 |
Year of Publication: 2025 |
Authors: Rose Oluwaseun Adetunji, Adele Botha, Marlien Herselman |
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Rose Oluwaseun Adetunji, Adele Botha, Marlien Herselman . Sustained Gamification in Medication Adherence: Strategies and Conceptual Framework. International Journal of Computer Applications. 186, 74 ( Mar 2025), 54-69. DOI=10.5120/ijca2025924610
This paper examines the current body of literature on medication adherence using sustained gaming strategies and approaches. The objective is to investigate the concepts of sustained gaming, gaming strategies, and gaming approaches in relation to medication adherence. The goal is to identify the elements that contribute to a conceptual framework for understanding medication adherence behavior in patients, as part of a broader study. A comprehensive literature review was performed on four scholarly databases: MEDLINE, BMC, Global health, and Embase. The study examined the strategies and methodologies employed by the Pokémon Go game as a location-based game (LBG), and its impact on patients' adherence to medication. The study has identified several components, namely physical activities, social connections, exploration, enhanced emotional expression, and individual/self-treatment. The study conducted a qualitative examination on Pokemon Go players to understand their experiences and what kept them playing the games for a longer period. Therefore, the findings from the study and data analysis helped in the development of conceptual framework for promoting medication adherence using sustained gaming strategies and approaches is hereby presented. The results of this study have the potential to contribute to a shared comprehension among practitioners, professionals, and academics in the field of digital health and serious games. Additionally, these findings can serve as a foundation for future research on the long-term viability of digital health through gaming.