International Journal of Computer Applications |
Foundation of Computer Science (FCS), NY, USA |
Volume 186 - Number 60 |
Year of Publication: 2025 |
Authors: Marson James Budiman, Deitje Sofie Pongoh, Oldi Lambonan |
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Marson James Budiman, Deitje Sofie Pongoh, Oldi Lambonan . Design and Development of a Vending Machine for Plastic Bottle Waste. International Journal of Computer Applications. 186, 60 ( Jan 2025), 12-14. DOI=10.5120/ijca2024924183
This research aims to design and develop an innovative and responsive Android-based vending machine system that meets the needs of the modern market. Traditional vending machines often have limitations in user interaction and payment method flexibility. Therefore, the integration with an Android-based system is expected to enhance the user experience through a more intuitive interface and support for various digital payment methods, such as e-wallets and QR codes. The methodology used in this research includes software development using an Agile Development approach, user-friendly Android-based interface design, and integration with vending machine hardware. The application is designed to allow users to operate the vending machine easily, monitor product availability in real-time, and receive notifications regarding transactions and promotions. In conclusion, the development of the Android-based vending machine can significantly improve user experience and operational efficiency. This research suggests further development with additional features such as user data analysis to support marketing strategies and enhancements.