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Reseach Article

Implementing Adobe Captivate in Designing E-Learning’s Digital Content

by Paula Dewanti, Muhammad Rusli
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 177 - Number 16
Year of Publication: 2019
Authors: Paula Dewanti, Muhammad Rusli
10.5120/ijca2019919552

Paula Dewanti, Muhammad Rusli . Implementing Adobe Captivate in Designing E-Learning’s Digital Content. International Journal of Computer Applications. 177, 16 ( Nov 2019), 25-30. DOI=10.5120/ijca2019919552

@article{ 10.5120/ijca2019919552,
author = { Paula Dewanti, Muhammad Rusli },
title = { Implementing Adobe Captivate in Designing E-Learning’s Digital Content },
journal = { International Journal of Computer Applications },
issue_date = { Nov 2019 },
volume = { 177 },
number = { 16 },
month = { Nov },
year = { 2019 },
issn = { 0975-8887 },
pages = { 25-30 },
numpages = {9},
url = { https://ijcaonline.org/archives/volume177/number16/30983-2019919552/ },
doi = { 10.5120/ijca2019919552 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Journal Article
%1 2024-02-07T00:46:03.650960+05:30
%A Paula Dewanti
%A Muhammad Rusli
%T Implementing Adobe Captivate in Designing E-Learning’s Digital Content
%J International Journal of Computer Applications
%@ 0975-8887
%V 177
%N 16
%P 25-30
%D 2019
%I Foundation of Computer Science (FCS), NY, USA
Abstract

Technology has been taking a part in advancing education and be an instrument of the learning experiences. E-Learning is considered as a bridge over the boundaries in the conventional knowledge transfer. In addition to that, it is crucial to focus on the learning media used to perform the process itself. This preliminary study aims to explore how Adobe Captive, as learning medium, can help to create interactive digital E-Learning content. Using ADDIE, as instructional systems design, the three initial phases were performed, namely Analysis, Design, and Develop. Meanwhile, further two remaining stages, Implement and Evaluate, are carried over on extended research. The computer-based media in learning can provide a variety of material, in the form of data, with software as the processor, so that the learning atmosphere becomes interactive in multiple directions to maximize the potential learning experience.

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Index Terms

Computer Science
Information Sciences

Keywords

Adobe Captivate E-Learning Digital Content.