We apologize for a recent technical issue with our email system, which temporarily affected account activations. Accounts have now been activated. Authors may proceed with paper submissions. PhDFocusTM
CFP last date
20 December 2024
Reseach Article

Design and Construction a Falling Water Digital Display System

by Israa Subri Alfurati, Bayadir A. Issa, Osama T. Rashid, Abdulmuttalib T. Rashid
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 177 - Number 16
Year of Publication: 2019
Authors: Israa Subri Alfurati, Bayadir A. Issa, Osama T. Rashid, Abdulmuttalib T. Rashid
10.5120/ijca2019919549

Israa Subri Alfurati, Bayadir A. Issa, Osama T. Rashid, Abdulmuttalib T. Rashid . Design and Construction a Falling Water Digital Display System. International Journal of Computer Applications. 177, 16 ( Nov 2019), 16-24. DOI=10.5120/ijca2019919549

@article{ 10.5120/ijca2019919549,
author = { Israa Subri Alfurati, Bayadir A. Issa, Osama T. Rashid, Abdulmuttalib T. Rashid },
title = { Design and Construction a Falling Water Digital Display System },
journal = { International Journal of Computer Applications },
issue_date = { Nov 2019 },
volume = { 177 },
number = { 16 },
month = { Nov },
year = { 2019 },
issn = { 0975-8887 },
pages = { 16-24 },
numpages = {9},
url = { https://ijcaonline.org/archives/volume177/number16/30982-2019919549/ },
doi = { 10.5120/ijca2019919549 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Journal Article
%1 2024-02-07T00:46:02.937932+05:30
%A Israa Subri Alfurati
%A Bayadir A. Issa
%A Osama T. Rashid
%A Abdulmuttalib T. Rashid
%T Design and Construction a Falling Water Digital Display System
%J International Journal of Computer Applications
%@ 0975-8887
%V 177
%N 16
%P 16-24
%D 2019
%I Foundation of Computer Science (FCS), NY, USA
Abstract

Water fountains have been used for thousands of years for utilitarian and aesthetic purposes. Fountain design provides an excellent opportunity for multidisciplinary projects for engineering and art students. In this paper, a falling water system is designed for an indoor fountain with a special effect feature. This system produces letters of the alphabet, simple shapes, and symbols with water jets. A microcontroller is used and programmed to create and sequence through interesting arrangements of water displays. This paper offers the hardware and software parts of light fountain control system that adjusts the water heads. The fountain hardware system consists of Arduino MEGA 2560, relays, water valves, power supply to operate the electrical circuit, in addition to the iron structure of the presentation of the shapes. The software part consists of the visual basic language written in a PC device and C-Language written on Arduino device to control the falling water system. The experimental results are tested for different alphabetic words and graphical shapes.

References
  1. Paolo Visconti, Paolo Costantini and G. Cavalera, "Smart electronic system for dancing fountain control capable to create water and light scenarios synchronized with music track" ARPN Journal of Engineering and Applied Sciences, VOL. 11, NO. 9, MAY 2016.
  2. Said Shakrian, "Microcontrolled Water Fountain: A Multidisciplinary Project" Int. J. Engng Ed. Vol. 20, No. 4, pp. 654-659, 2004.
  3. Philippe Prévot, "Histoire des jardins" ISBN: 2879017149, Editions Sud Ouest, Bordeaux, 2006.
  4. Paul H. Dietz, Gabriel Reyes, and David Kim, " The Pump Spark Fountain Development Kit", Design Methods, pp. 21-25, 2014.
  5. Said Shakerin, "water fountains blend art and engineering: a resource for engineering education" Proceedings of the 2004 American Society for Engineering Education Annual Conference & Exhibition, 2004.
  6. Adrian Hanson, Salim Bawazir, Kenneth Steven, “Teaching introductory fluids through fountain design" 3rd ASEE/IEEE Frontiers in Education Conference S3B-9, November 5-8, 2003.
  7. George Thomson, Nick Wilson " Assessing public outdoor drinking fountain prevalence and quality: Using outdoor field observation in playgrounds “University of Otago, Wellington August 2017.
  8. Tommi Kuikka “Water fountains in the worldscape" International Water History Association and KehräMedia Inc., 2012.
  9. Juuti p., Antoniou G., Dragoni W., El-Gohary F., Feo G., Katko T., Rajala R., Zheng X., Drusiani R. and Angelakis A., " Short Global History of Fountains", water, Vol.7, No.5, pp. 2314-2348, 2015.
  10. A. T. Rashid and O. T. Rashid, “ Design and Implementation a Smart Energy Saving System using an Arduino and RF Module, International Journal of Computer Applications (0975 – 8887) Volume 182 – No. 26, November- 2018
  11. F. K. Handhal and A. T. Rashid, “Design and building a single-phase smart energy meter using Arduino and RF communication system”, Proc. of the 3rd Int. Sci. Conf. (14-15/march/2018).
  12. F. K. Handhal and A. T. Rashid, “ Design And Building A Single-Phase Smart Energy Meter Using Arduino And RF Communication System Journal of Al-Nisour University Collage, Vol. 6 pp. 204-2011, 2018.
  13. Bellagio— Las Vegas Hotels. http://www.bellagio.com/, retrieved 1/14/2014.
  14. World of Color— Wikipedia. http://en.wikipedia.org/wiki/World_of_Color, retrieved 1/19/2014.
  15. D¨oring, T., Sylvester, A., and Schmidt, A. A Design Space for Ephemeral User Interfaces. In Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, TEI ’13, ACM (New York, NY, USA, 2013), 75–82.
  16. Koei Co., Ltd. http://www.koeiaquatec.co.jp/, retrieved 1/12/2014.
  17. Bit.Fall - Science Gallery. https:// dublin.sciencegallery.com/surfacetension/ bitfall /, retrieved 1/19/2014.
  18. Heiner, J. M., Hudson, S. E., and Tanaka, K. The Information Percolator: Ambient Information Display in a Decorative Object. In Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, UIST ’99, ACM (New York, NY, USA, 1999), 141–148.
  19. Sylvester, A., D¨oring, T., and Schmidt, A. Liquids, Smoke, and Soap Bubbles: Reflections on Materials for Ephemeral User Interfaces. In Proceedings of the Fourth International Conference on Tangible, Embedded, and Embodied Interaction, TEI ’10, ACM (New York, NY, USA, 2010), 269–270.
  20. Par´es, N., Durany, J., and Carreras, A. Massive Flux Design for an Interactive Water Installation: Water Games. In Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, ACE ’05, ACM (New York, NY, USA, 2005), 266–269.
  21. Hoste, L., and Signer, B. Water Ball Z: An Augmented Fighting Game Using Water as Tactile Feedback. In Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction, TEI ’14, ACM (New York, NY, USA, 2013), 173–176.
  22. Casual Profanity. http:// casualprofanity.com/, retrieved 1/19/2014.
  23. Dietz, P. H., Han, J. Y., Westhues, J., Barnwell, J., and Yerazunis, W. Submerging Technologies. In ACM SIGGRAPH 2006 Sketches, SIGGRAPH ’06, ACM (New York, NY, USA, 2006).
  24. Sato, M., Poupyrev, I., and Harrison, C. Touch´e: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI ’12, ACM (New York, NY, USA, 2012), 483–492.
  25. Mann, S., Janzen, R., and Huang, J.” water Touch”: An Aquatic Interactive Multimedia Sensory Table Based on Total Internal Reflection in Water. In Proceedings of the 19th ACM International Conference on Multimedia, MM ’11, ACM (New York, NY, USA, 2011), 925–928.
  26. Takahashi, Y., Matoba, Y., and Koike, H. Fluid Surface: Interactive Water Surface Display for Viewing Information in a Bathroom. In Proceedings of the 2012
  27. Tao, J., Geng, Z., and Fan, Q. A Digitized Water Display System Based on RS-422 Bus. In Electrical and Control Engineering (ICECE), 2010.
  28. Mann, S., Janzen, R., and Post, M. Hydraulophone Design Considerations: Absement, Displacement, and Velocity-sensitive Music Keyboard in Which Each Key is a Water Jet. In Proceedings of the 14th Annual ACM International Conference on Multimedia, MULTIMEDIA ’06, ACM (New York, NY, USA, 2006), 519– 528.
  29. Mann, S., Janzen, R., Huang, J., Kelly, M., Ba, L. J., and Chen, A. User-interfaces based on the Water-hammer Effect: Water-hammer Piano as an Interactive Percussion Surface. In Proceedings of the Fifth International Conference on Tangible, Embedded, and Embodied Interaction, TEI ’11, ACM (New York, NY, USA, 2011), 1–8.
Index Terms

Computer Science
Information Sciences

Keywords

Falling Water Fountains Arduino microcontroller