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Reseach Article

Blackjack Game using Object Oriented Programming Methodology and Python

by Harshad Naik
International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
Volume 144 - Number 7
Year of Publication: 2016
Authors: Harshad Naik
10.5120/ijca2016910409

Harshad Naik . Blackjack Game using Object Oriented Programming Methodology and Python. International Journal of Computer Applications. 144, 7 ( Jun 2016), 7-10. DOI=10.5120/ijca2016910409

@article{ 10.5120/ijca2016910409,
author = { Harshad Naik },
title = { Blackjack Game using Object Oriented Programming Methodology and Python },
journal = { International Journal of Computer Applications },
issue_date = { Jun 2016 },
volume = { 144 },
number = { 7 },
month = { Jun },
year = { 2016 },
issn = { 0975-8887 },
pages = { 7-10 },
numpages = {9},
url = { https://ijcaonline.org/archives/volume144/number7/25189-2016910409/ },
doi = { 10.5120/ijca2016910409 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
}
%0 Journal Article
%1 2024-02-06T23:46:58.753136+05:30
%A Harshad Naik
%T Blackjack Game using Object Oriented Programming Methodology and Python
%J International Journal of Computer Applications
%@ 0975-8887
%V 144
%N 7
%P 7-10
%D 2016
%I Foundation of Computer Science (FCS), NY, USA
Abstract

In this paper, it has been described how to implement the Blackjack game using Object Oriented Programming in the programming language Python. Object oriented programming is a programming technique which involves dividing the program into classes which have attributes (data) and methods (functions). Objects are basically instances of classes. By using Object Oriented Programming one can get several benefits such as ease of maintainability and code reuse.

References
  1. Article from Business Insider India dated June 25, 2014:http://www.businessinsider.in/You-Better-Know-These-Basic-Rules-Before-You-Even-Think-Of-Playing-Blackjack/articleshow/37197646.cms.
  2. Paul Gries, Jennifer Campbell and Jason Montojo. “Practical Programming Second Edition An Introduction to Computer Science Using Python 3”. (2014).
  3. Timothy C Lethbridge and Robert Laganiere “Object-Oriented Software Engineering”. (2004).
  4. Webpage on rules of Blackjack by website wizardsofodds.com:http://wizardofodds.com/games/blackjack/basics/
  5. Webpage how to play blackjack by the website http://entertainment.howstuffworks.com/how-to-play-blackjack.htm
  6. K. Lieberherr, I. IIolland, A. Riel, 1988, Object-Oriented Programming: An Objective Sense of Style.
  7. Bjarne Stroustrup, What is ‘‘Object-Oriented Programming’’? (1991 revised version).
Index Terms

Computer Science
Information Sciences

Keywords

Blackjack Python Object Oriented Principles.