International Journal of Computer Applications |
Foundation of Computer Science (FCS), NY, USA |
Volume 103 - Number 8 |
Year of Publication: 2014 |
Authors: Sheetal Bandekar, Vishal Kerkar |
10.5120/18094-9150 |
Sheetal Bandekar, Vishal Kerkar . Creation of Sprites - A New Perspective. International Journal of Computer Applications. 103, 8 ( October 2014), 19-25. DOI=10.5120/18094-9150
In computer graphics the term 'sprite' is a two dimensional picture that is incorporated into a large scene such as a video game. 'Pixel art' or 'Sprite art' deals with creation of sprites. Using the concepts of mathematics especially plane geometry and trigonometry, this research paper gives developers a new logic to create sprites that can be used in a 2D video game to create characters, labels, links, background image, circle and a brick wall. With the proposed latest technology and the new approach towards the creation of sprites a game by name "SCRAPBOOK" has been successfully built and implemented providing a wide scope for future innovation.